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Official Stars Reach Update Index
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Hi Wayfarers! Today we pushed our third update since launching into Early Access on Tuesday. The update notes are posted in all the usual places: the website, Steam, the roadmap, and so on. It brings performance improvements and a host of changes to crafting and other systems.
Hello, Wayfarers! It has been an eventful week at Playable Worlds, with the launch of Stars Reach into Early Access. This has been a long journey for us, but it is also just the beginning!
Greetings Wayfarers! The update that carried Stars Reach from playtesting into Early Access was packed with changes – and you’ve already been playing the results. And we’re not slowing down. Our next hotfix is coming soon, so keep your eyes peeled for more updates!
Hello, Wayfarers! Welcome to Stars Reach! We’re so grateful you’ve decided to join us on this adventure! As you know, Early Access launched into Early Access today, August 18! We’re excited to welcome the world into our galaxy, and we know you’re eager to start exploring!
Hello Wayfarers, Early Access is on the horizon, but the sun is shining in our latest update! Jump in and experience The Calm Before the Storm! This is our final playtest update before we close out the playtest and prepare to launch Stars Reach into Early Access on August 18, 2026.
Hello, Wayfarers! We’ve got big news for you this week. START THE COUNTDOWN! EARLY ACCESS LAUNCH IS COMING! Today we announced that Stars Reach will enter Early Access on August 18, 2026!
Hello, Wayfarers! Now that you’ve had time to stretch your legs after The Great Wipe, we’re excited to gather your feedback about all the new updates! Keep those bug reports coming in! Each one helps us build a better experience for our Early Access launch!
Hello, Wayfarers! Welcome to your new galaxy! As promised, we have completed The Great Wipe, and your first steps from here on out come with new systems, visuals, and more!
Raph Koster’s career spans the evolution of the modern MMO. Creative lead on MUDs, Ultima Online, Star Wars Galaxies, and EverQuest 2, the systems and mechanics his teams developed live on in every active MMO today and many games besides. “People made fun of me for having dancing in Galaxies,” Koster tells me....
Salutations, Wayfarers! Buckle up! The next update is a BIG one. We’ve been building to this moment for quite some time, and we’re going to need your help to kick the thrusters to make sure she’s spaceworthy! We’re publishing this update next week!
Skwatchi are the “big friend shaped like a bear-shaped boulder” species: big, hairy, and built like they could carry a crate of ore up a mountain without breaking stride. They’re generally the tallest and bulkiest of the garden species, with a vibe that reads slow-and-strong rather than quick-and-slick. In play, sell...
Salutations, Wayfarers! We have continued to battle with the space otters in the wiring with this update and solved many of our stability issues we have been seeing from the last updates. We are eager to see how the changes have improved the stability and look forward to your feedback.
Raph Koster is a legend in the gaming industry. As the lead designer of Ultima Online and the creative director on Star Wars Galaxies, they know a thing or two about online worlds. Ultima Online, in particular, was one of the formative MMOs of our time, allowing an unprecedented degree of freedom compared to most RPGs...
It’s one thing to read a list of features and plans on a press release or a site like ours. It’s another thing entirely to experience it firsthand. Yes, I know Stars Reach has technically been playable for backers for a while now, but I’ve deliberately stayed away, wanting my first experience […]
It’s rare that I’ll open up a preview about a game by saying “hear me out”, but in the case of Stars Reach, it’s appropriate. I will readily admit, upon a cursory glance of Stars Reach’s Steam page, that my inner cynic (who I try not to pay too much attention to) had written it off as a bog-standard, boilerplate...
MMORPGs have, in many ways, been foundational to video games as a whole, not only one of the most enduring genres out there but crucial for developing the ideas of player sandboxes, open worlds, crafting, and much more. Equally, Raph Koster, the creator of Ultima Online and Star Wars Galaxies, is a key pioneer of...
In the new game from developer legend Raph Koster, you can expect a huge game world full of random events that are meant to make the use of a wiki impossible. At least that is the plan for Stars Reach, which will be released on Steam.
MMORPGs are among the most enduring genres in video games — massive experiences that continue to run for years, or even decades, with tremendously dedicated fanbases. But like most of the industry, it’s fair to say that even MMOs are stuck in a bit of a rut, struggling to find ways to innovate meaningfully and bring on...
Summer Game Fest 2026 has come and gone, and across four gamers here at CGM, we had over 65 appointments for various games and interviews. Whether it was Summer Game Fest Play Days, the XBOX Games Showcase, or various appointments strewn across Los Angeles last week, we had an array of different genres and experiences...
This year at Summer Game Fest, I got to play Stars Reach, an MMORPG published and developed by Playable Worlds, Inc. The MMORPG genre is a mainstay of PC gaming, adapting various IPs across the decades, like Star Wars, The Lord of the Rings, The Elder Scrolls, Final Fantasy and more. Lately it’s even begun spinning off...
I recently had the pleasure of speaking with Raph Koster about his upcoming MMO, Stars Reach, which is trying to recapture the oldschool sandbox magic of some of his prior games—namely Ultima Online, which he worked on, and Star Wars Galaxies, which he was the creative director for.
Stars Reach is the upcoming sci-fi sandbox MMO from former Ultima design lead Raph Koster’s Playable Worlds. It’s a hugely ambitious project, integrating all sorts of simulatory tech to give players a ridiculous level of control over their environments. Complex terraforming of entire planets is possible here, and you...
Hello, Wayfarers! It’s been a wild couple weeks, and we can’t wait to give you the full download! We just got back from Los Angeles, where we met with press and creators attending Summer Game Fest. It was simply unbelievable to finally get to share what we’ve been working on, giving media and creators a chance to go...
Hello, Wayfarers! We’re putting the finishing touches on our next update, tightening the bolts and patching the hull. Our primary mission for the update was to resolve the stability issues that were introduced in a recent update. We’ve identified a number of the problems and cleaned them up. Plus, we’ve got a fresh...