Stars Reach is in playtest. Database coverage reflects data delivered by captured sessions.
Ability
Ability IDPistolAbilities.Basic
ToolPulsar
Cooldown600 ms
Tool Category15
Base Damage Type0
Costs
Battery1
Focus0
Health0
Stamina0
Actions
KindAsset or AnimationDurationRange / RadiusSpeedHomingLead
base-0s----
base-0s----
fieldOfView-5s----
homing--5-Turn 180, Angle 300.35s / 0.5 speed
homingProjectile------
movementModifier---0.5--
overcharge-0.5s----
projectilePF_HS2_Projectile_12_Cuts-37.16 / 0.15100--
projectile Asset
Addressable KeyPF_HS2_Projectile_12_Cuts
Internal PathAssets/AssetSource/VFX/Hovl Studio VFX/AAA Projectiles Vol 2/Prefabs/PF_HS2_Projectile_12_Cuts.prefab
Resource TypesUnityEngine.GameObject
impact Asset
Addressable KeyPF_VFX_Impact_Base_Heat
Internal PathAssets/AssetSource/VFX/Combat/Prefabs/PF_VFX_Impact_Base_Heat.prefab
Resource TypesUnityEngine.GameObject
muzzle Asset
Addressable KeyPF_VFX_MuzzleFlash_Base_Heat
Internal PathAssets/AssetSource/VFX/Combat/Prefabs/PF_VFX_MuzzleFlash_Base_Heat.prefab
Resource TypesUnityEngine.GameObject