STARS REACH DATABASE
| Ability ID | GrapplingHookAbilities.Primary |
| Tool | Grapple |
| Cooldown | 100 ms |
| Tool Category | 0 |
| Base Damage Type | -1 |
| Battery | 350 |
| Focus | 0 |
| Health | 0 |
| Stamina | 0 |
| Kind | Asset or Animation | Duration | Range / Radius | Speed | Homing | Lead |
|---|---|---|---|---|---|---|
| base | - | 0.25s | - | - | - | - |
| directProjectile | - | - | - | - | - | - |
| projectile | PF_VFX_Grapple_Rope01 | - | 40 / 0.05 | 60 | - | - |
| Addressable Key | PF_VFX_Grapple_Rope01 |
| Internal Path | Assets/AssetSource/VFX/Tools/Prefabs/PF_VFX_Grapple_Rope01.prefab |
| Resource Types | UnityEngine.GameObject |
| Addressable Key | PF_VFX_Impact_Base_Cold |
| Internal Path | Assets/AssetSource/VFX/Combat/Prefabs/PF_VFX_Impact_Base_Cold.prefab |
| Resource Types | UnityEngine.GameObject |
| Addressable Key | PF_VFX_MuzzleFlash_Base_Cold |
| Internal Path | Assets/AssetSource/VFX/Combat/Prefabs/PF_VFX_MuzzleFlash_Base_Cold.prefab |
| Resource Types | UnityEngine.GameObject |