Stars Reach is in playtest. Database coverage reflects data delivered by captured sessions.
Ability
Ability IDGrapplingHookAbilities.Primary
ToolGrapple
Cooldown100 ms
Tool Category0
Base Damage Type-1
Costs
Battery350
Focus0
Health0
Stamina0
Actions
KindAsset or AnimationDurationRange / RadiusSpeedHomingLead
base-0.25s----
directProjectile------
projectilePF_VFX_Grapple_Rope01-40 / 0.0560--
projectile Asset
Addressable KeyPF_VFX_Grapple_Rope01
Internal PathAssets/AssetSource/VFX/Tools/Prefabs/PF_VFX_Grapple_Rope01.prefab
Resource TypesUnityEngine.GameObject
impact Asset
Addressable KeyPF_VFX_Impact_Base_Cold
Internal PathAssets/AssetSource/VFX/Combat/Prefabs/PF_VFX_Impact_Base_Cold.prefab
Resource TypesUnityEngine.GameObject
muzzle Asset
Addressable KeyPF_VFX_MuzzleFlash_Base_Cold
Internal PathAssets/AssetSource/VFX/Combat/Prefabs/PF_VFX_MuzzleFlash_Base_Cold.prefab
Resource TypesUnityEngine.GameObject